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Interviews Question-:What is Dynamic Programming ? How to Implementing Dynamic Programming in the Code and real life ?
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Dynamic programming is a computational technique used for solving optimization problems by breaking down the problem into smaller subproblems and then combining the solutions to the subproblems to obtain the optimal solution for the original problem. Dynamic programming is widely used in many fields such as computer science, economics, engineering, and operations research.
A graphical model is a mathematical representation of a system that consists of nodes and edges. The nodes represent variables or factors, and the edges represent the relationships between them. Graphical models are often used in machine learning, artificial intelligence, and other fields where probabilistic reasoning is required.
In the context of dynamic programming, graphical models can be used to represent the structure of the problem and the relationships between the subproblems. The graphical model can help in visualizing the problem and in identifying the optimal substructure that is required for dynamic programming.
For example, in the shortest path problem, a graph can be used to represent the network of nodes and edges, and the shortest path between two nodes can be computed using dynamic programming. The subproblems can be represented as the shortest path from a starting node to each of the other nodes in the network, and the optimal solution can be obtained by combining the solutions to these subproblems.
In summary, graphical models can be a useful tool for applying dynamic programming to complex optimization problems by helping to visualize the problem structure and relationships between subproblems.
If you're asking about the factors or components of a dynamic programming algorithm implemented using recursion, they typically include the following:
Base case(s): These are the simplest possible subproblems that can be solved directly, without further recursion. They are often defined as trivial cases or edge cases.
Recursive case(s): These are the subproblems that can be broken down into smaller subproblems, typically by changing one or more of the input parameters.
Memoization or caching: This is the technique used to store the solutions to the subproblems so that they don't need to be recomputed every time they are encountered during the recursion.
Reconstruction: This is the process of building the optimal solution from the stored solutions to the subproblems.
Here's an example of how these factors might be implemented using recursion for the Fibonacci sequence:
def fib(n, memo={}):
if n in memo:
return memo[n]
elif n <= 1:
return n
else:
memo[n] = fib(n-1, memo) + fib(n-2, memo)
return memo[n]
In this example, the base case is when n is less than or equal to 1, the recursive case is when n is greater than 1, memoization is implemented using a dictionary called memo, and reconstruction is not necessary since the solution is simply returned. The table form for this example might look likeInput (n ) | Output |
---|---|
0 | 0 |
1 | 1 |
2 | 1 |
3 | 2 |
4 | 3 |
5 | 5 |
... | ... |
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